Monday, 22 April 2013

Random Thoughts on Architects and Game design

Just a few thoughts I had and partly shared at a gallery talk at the Print Screen festival for digital culture on 18/4/2013.

Short version:
  1. Architects build buildings, game designers build worlds. (duh)
  2. Godwin's law.
  3. Architects should be less creative and be more like game designers.
  4. Israel is home to quite possibly the best real life example of open-world game design.
    It's Skyrim meets Ultima Underworld in the Levant.
Click past the break to find out more.